1. Introduce yourself, who are you what do you do?
Hello there! My name is Stephanie Bazeley and I work as a programmer for Team Junkfish, an independent game developer company based in Dundee, Scotland.
2. How did you arrive at this career (or point in your life/work)? Was it always something you knew you wanted to do?
To be completely honest I almost went to study veterinary science but an open day at Abertay University made me change my mind! I always liked playing the odd video game, but had never thought of it as a career path until that moment. I met some amazing people during the 4 year course and we went on to start our very own games company after graduation; it was an awful lot of hard work but very much worth it!!
3. What about your job makes you jump out of bed in the morning, especially on those cold, dark mornings?
Getting to work with an amazing and inspiring team on something truly unique and fun.
4. What is your personal cure for stress or how do you raise your spirits in times of doubt? Can you share a Story?
Making games can be very stressful but it is so rewarding. When the team gets down, I like to read out a positive review or email a fan has sent us thanking us for making great games or just telling us how excited they are for our next game. Comments and reviews like that make all the hard work worth it! :)
My own personal cure for stress is a nice cup of tea and bubbly bath followed by a good movie with friends.
5. Who is your role model? If no one, any thoughts on this?
Amy Hennig!! She is truly amazing and has been 1 of my biggest inspirations for quite some time. Her work is astounding and every talk she has done has been extremely helpful and motivational - thank you, Amy!
6. What advice would you give to yourself if you could go back in time?
Every programmer will use Google or some search engine for help. You can’t be expected to remember everything, so don’t worry over that.
7. Top 3 tips for girls starting out in STEM?
8. How do you measure your success?
Success is always hard to measure as it is different from person to person, but I personally like to measure it by how happy I currently am, how much I am enjoying what I'm working on, and the happiness I get from seeing people play the games I have developed. When they say really nice things or notice all the small details and hard work that went into creating them - it is an amazing feeling. If 1 person noticed and enjoyed it, that counts as a success to me! :)
9. Where can we find out more about your work?
You can see all the cool things I have worked on via the Team Junkfish website or Twitter:
10. Are you social? Will you share your Twitter handle, or LinkedIn profile, or Facebook so that young women can connect with you?
Always happy to help and answer any questions anyone might have! :)
I am mostly social on my Twitter, find me at: https://twitter.com/StephersJF